Plastic

So Many Symbiotes: Marvel’s Agent Venom & Beyond

November 26th, 2014

One of the reasons I love comics is that they’re a uniquely enduring narrative medium. The comic book format has allowed individual characters to evolve over decades, across ongoing narratives set in an ever-changing world, where more traditional forms of fiction usually truncate and summarize in the interest of brevity. Sure, there’s an...

Funko Cubed: DC Magnetic Interchangeable Vinyl Figures

August 28th, 2014

Once in a while, an object comes along that feels completely unexpected. Like Frankenstein’s Monster, it has no real right to roam this earth, the product of misguided aspiration mixed with weird desperation. It’s a conglomeration of ideas and parts that don’t seem to belong together, don’t really mesh comfortably, and might...

The Greg Capullo Batman : DC Designer Series

July 14th, 2014

I’m not sure if it’s still trendy to pile onto DC Comics and their weird, misguided attempt at re-branding their entire universe. I’m certain that there’s been enough molten nerd-rage ejected from that sad, squishy volcano already. What I do know is that during their restructuring, DC Comics, in addition to carpetbombing decades...

Messed Up: Marvel Super Hero Mashers

May 8th, 2014

Mixing up superheroes with other superheroes is an idea nearly as old as superheroes themselves. Hybridizing creatures of intense power (and unusual weaknesses) is usually a pretty interesting way to explore a hero’s character; how they deal with their new powers and appearance, and how others perceive them. Superheroes are constantly going through...

BootLEGO: For the Love of LEGO Bizarro

April 7th, 2014

Like most things in my life, it all starts with Bizarro. LEGO is a kind of universal language when it comes to toy iconography. If you show someone a LEGO brick, they’ll immediately know where you’re coming from. It’s an enduring symbol, and there’s a reason why: LEGO embraces the idea that the toys they […]

S.U.C.K.L.E.: Simply Unimportant

March 27th, 2014

… except the work of Sucklord IS pretty important. It’s a bit of circular logic. Pop surrealism and the designer toy movement go hand in hand; they both subsist by feasting on the meatiest bits of the bloated corpse that is pop culture, and both expand in creative ways from pop culture’s implicitly commercial presence. […]